Hi George, > I'm putting some fur on an object using nurbs curves. When I set the > diameter of the curves to less than about 0.3 mm the rendered curves go > fuzzy (they look a bit like pipe cleaners).
this is an aliasing problem. I got around it setting the nurbs to "scanline" and not to "Ray TracE". Scanline hair won't cast shadows. To get around this problem I copied the whole bunch of hair and set it "Ray Trace" and set the thickness of this curves higher so that it won't have this aliasing prob. Afterwards I set the thick "Ray Trace" curves rt invisible. So the scanline hair will be visible and the "Ray Trace" hair rt invisible but casting the shadows. You can set the count of the thick hair less in the interpolator. -- Bye Boris - http://www.3ddart.com - Realsoft Image Contest - http://www.realsoft.org -
