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Stupid question:
Is the texture tileable?
Matthias
----- Original Message -----
Sent: Monday, July 31, 2006 11:00
AM
Subject: textur map problem with a sharp
edge with sphere
dear rs friends, I have tried to mix some textures (texture
map/environment map) for a sphere and some sds capsules (a kind of water
textures), but I have got always this sharp edge in the middle of the sphere
(I have imported a sky.jpg) as texture. I guess its a question of using
the uv maps or the uv coordinates to avoid this. I never used it before. Does
anybody knows how to make a "round" texture for the sphere? O.k., its just a
beginner question, but I have started at saturday with mixing textures and
colors and using the texture map, so my first steps ;-), best regards, Frank
Brübach
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<<attachment: tileable.jpg>>
<<attachment: tile.jpg>>