Try
Self.SetTotalScale(new
r3Vect(Self.GetParent().Get("SCL").x,Self.GetParent().Get("SCL").y,
Self.GetParent().Get("SCL").z));
Copy&Paste might fail as I didn't test it, but I'm sure you get the idea.
On 08/08/06, Matthias Kappenberg <[EMAIL PROTECTED]> wrote:
Hi all,
my next "little" problem:
http://the-dimension.com/pulsing-via-tag.zip
the render time (preprocessing time) is
growing up from frame to frame, while rendering this
testscene. Is there a command to flush the memory or something
else like this?
This is the poor script for the "Use parent level Tag"
The parent level has a Tag "SCL"
daddy=Self.GetParent();
scaler=daddy.Get("SCL");
xa=scaler.x;
xb=scaler.y;
xc=scaler.z;
Self.SetTotalScale(new r3Vect(xa,xb,xc));
Matthias