Hi

What would be the better way to do this?

The control channels should be computed in the Surface Geometry shader. Surface Normal is available in that shader, so slope values can be computed.

Yes, this worked a lot better. Now its so obvious :-)

Btw, haven't seen this mentioned, so I figure it could be only me, but...
Does anything in the RS3D help menu work for you guys? Clicking both the
manual and the reference section doesn't result in anything here. Opera
is set as default browser, but believe it has worked before.

Karl

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