Hello Arjo
Does anyone know if scope supports the material geometry shader? I created a little testscene to show my problem.
I checked the file and can confirm the unexpected problem. Color map obeys scope but bump map does not.
I suspect that the problem is related to use of level material. When I combined the two sub materials of the level material (dropped common properties shader to color+bump) material, and used the combination instead of the level material, bump map started behaving well.
I will examine the problem in more detail and fix possible bugs in upcoming versions. Thanks for reporting!
Best regards, Vesa
