Hello Arjo

Does anyone know if scope supports the material geometry shader?
I created a little testscene to show my problem.

I checked the file and can confirm the unexpected problem. Color map obeys scope but bump map does not.

I suspect that the problem is related to use of level material. When I combined the two sub materials of the level material (dropped common properties shader to color+bump) material, and used the combination instead of the level material, bump map started behaving well.

I will examine the problem in more detail and fix possible bugs in upcoming versions. Thanks for reporting!



Best regards,
Vesa

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