All the things I mention now are probably the reason that in big CG
companies there's always a mixed team working on productions. Designers take
care of the looks, the coders make it possible.
Arjo

I agree , Arjo :

 I'll say it again ... RS3D could be a perfect S/W for an
industry like the film business . Many FX companies write
their own soft , from the ground up in an effort to get a
certain set of sequences ... "perfect" .

 RS3D with it's basic open concept and ease of access to
the actual RS coders could provide a useful shortcut for
many FX teams trying to solve tricky CGI shots , I think .

BTW :  Thanks for explaining your fog method so that even
I can understand it better . Hopefully Mark will come up
with a project for the .info site too .

cheers

studio

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