All the things I mention now are probably the reason that in big CG companies there's always a mixed team working on productions. Designers take care of the looks, the coders make it possible. Arjo
I agree , Arjo : I'll say it again ... RS3D could be a perfect S/W for an industry like the film business . Many FX companies write their own soft , from the ground up in an effort to get a certain set of sequences ... "perfect" . RS3D with it's basic open concept and ease of access to the actual RS coders could provide a useful shortcut for many FX teams trying to solve tricky CGI shots , I think . BTW : Thanks for explaining your fog method so that even I can understand it better . Hopefully Mark will come up with a project for the .info site too . cheers studio
