Hi,
Thanks for a nice animation example. Some quick comments.
Problem #1 - How to fill these font objects with metaballs ?
Right - I have to admit that a volume filling tool is not available yet.
Problem #2 - You can't 'Morph' metaball objects .
Unfortunately this is true. Metaball surface does not have a timewise
consistent data set defining the surface. Vertices appear and disappear
frame by frame, and therefore their coordinates cannot be interpolated.
Problem #3 - Metaballs do not allow you to drop the underlying
'Analytical Spheres' to a Level .
True. It would seem that digging up all spheres from deeper hierarchies
woudl be a better solution. Or, a hierarchy depth setting, so that the
following setup would work:
metaball system
level1
sphere
morphing
sphere1
sphere2
...
level2
sphere
morphing
sphere3
sphere45
In above, only the target spheres of morphing levels shoudl be considered as
metaballs.
. There were many times I would have preferred to be able
to move along the timeline without the object constantly chang-
ing on me .
I see your point, we will consider a solutiuon in upcoming versions. Thanks
for the feedback!
Kind regards,
Vesa