My first guess is to make sure, that the amount of the displacement
(as defined in the property tag) is set to the appropriate size.
Meaning, if you displace a surface by a centimeter, the max
displacement value should be set to that amount as well, and not
higher.. that will conserve resources.

Hope that helps.
Daniel

On 3/21/07, Chris Sellars <[EMAIL PROTECTED]> wrote:
In a reasonably complex scene which has quite a lot of displacement mapping,
I am currently getting render times of over 7hrs for a single frame. If I
disable diplacement mapping, I am getting render times of just 17 minutes.

Does anyone know of an efficient method of getting these huge render times
down, without impacting on the visual effect of the displacement maps ?

Question for Vesa perhaps.........are there any plans to improve the
rendering speed of diplacement mapping in the near future ?

Thanks,

Chris Sellars
Morsel Animation


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