In a reasonably complex scene which has quite a lot of displacement mapping, I am currently getting render times of over 7hrs for a single frame. If I disable diplacement mapping, I am getting render times of just 17 minutes.
Does anyone know of an efficient method of getting these huge render times down, without impacting on the visual effect of the displacement maps ? Question for Vesa perhaps.........are there any plans to improve the rendering speed of diplacement mapping in the near future ? Thanks, Chris Sellars Morsel Animation
