Daniel Richter wrote:
My first guess is to make sure, that the amount of the displacement
(as defined in the property tag) is set to the appropriate size.
agreed.

Another speed up - use the peroperties/render settings tab - goto misc tab, and use:

Geometry quality = low

Turn off caustics, automatic brightness scaling, and play with memory usage to "use sparingly" unless you have bulk spare ;)

Worthwhile doing box renders of a portion of image, and comparing times for each to find the most beneficial gains.

Regards

Bernie
VRgrafix.com.au

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