Hey Garry, thanks for the reassurance that one day I may take my first steps ;) I'm a patient man.
but dude, with all respect, I think you misread Matthias' mail. There's a comma in there, so he's saying: "even if you don't like it Garry, HE does not plan a runaway from RS." which makes sense since you said that he did.. I, and I'm sure others too, appreciate your commitment to the community, just try not to be so "on edge" right away. That's what the whole ;) thing is about.. Good night all, rock on. Daniel On 4/7/07, studio <[EMAIL PROTECTED]> wrote:
> I do not gave up ;-) (is gave correct?) > It's the non-linear workflow, and the particle effects > in Houdini. OK , my mistake . > RS was and is a great piece of software in my opinion, > and even if you don't like it Garry ;-), I don't like Realsoft3D ? Ya , nice try . How (and more importantly - why ?) did you manage to twist my words around and come up with that conclusion ? I use RS exclusively . Not Maya or Blender or Houdini or Lightwave or Max or WCS or messiah ... (still waiting for Terragen2) . I'm probably the most active person in this community (not hard to be , considering it is mostly dead) . I am one of the very-very few who take time to write the tutorials about the stuff I am doing , so that others can also try new things . ... but you think I'm doing that because I don't like RS ? I'm testing and one of the "less than 1%" that are sharing their renderings and animations here and in the forum . I'm sticking my neck way out and bringing attention to the points in RS that are lacking (like not even mention- ing the 'Morphing Method' in the user manual), and you think I'm doing these things because I don't like RS ? I'll give you zero points for your powers of observa- tion , but 10 points for your unfounded flame-bait com- ments . It's almost a slam-dunk that I have to repeat myself 3 times in order to get simple points across , but please let's not start putting words in my mouth too . I do continually point out bugs , flaws and areas for possible improvement considerations . I do mention over and over how the community is 95% asleep . I do remind the keepers of the secrets that the tutorial that they've been promising for years now , still hasn't been written , but that does not mean I do not like RS . I would love to know how you managed to jump to that conclusion . > I do not plan a runaway from RS. > Matthias What ? You're building a runway using RS ? brutal studio >> >> Don't feel bad ... nobody can ! Apparently even Matthias >> Kappenberg has given up and gone to Houdini in an effort >> to create solid & smooth character choreography's . >> >> I think the tools are here in RS now , but we may be a >> plugin or 2 and a series of tutorials away from _easily_ >> creating character anims with V5.x . >> >> Maybe V6 will get us a bit closer . >> >> studio >> > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 268.18.26/750 - Release Date: 4/6/2007 9:30 PM > >
