Nice simulation Mark! But did you try to run a simulation with the cloth dropped before? I mean you run the sim when the cloth is falling, once it is sitting on the poles you hit "set initial state".
Arjo. > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Mark Heuymans > Sent: dinsdag 1 mei 2007 14:56 > To: [email protected] > Subject: Re: Chrono & DynAtomic > > > Hi Chris, list, > > Only Carlo knows, but to show one of the infinite possibilities, here's a > test I did (I guess it's ok to show) > > http://www.xs4all.nl/~ath8n0r/div/trebcloth01.avi > (Xvid codec, 594 kB) > > This is an older project that I adapted to work with the latest beta. > Everything is simulated here, even the release of the projectile is > determined by the weight ratios, the pin's angle and other physics > parameters. > > I'll share all my beta test projects once DA is released. > Much more testing to do but work is looming ahead... > > > -Mark H > > > > Any news on Dynatomic ? > > > > Chris Sellars > > Morsel Animation > > > > >
