Nice simulation Mark!
But did you try to run a simulation with the cloth dropped before?
I mean you run the sim when the cloth is falling, once it is sitting on the
poles you hit "set initial state".

Arjo.

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Mark Heuymans
> Sent: dinsdag 1 mei 2007 14:56
> To: [email protected]
> Subject: Re: Chrono & DynAtomic
>
>
> Hi Chris, list,
>
> Only Carlo knows, but to show one of the infinite possibilities, here's a
> test I did (I guess it's ok to show)
>
> http://www.xs4all.nl/~ath8n0r/div/trebcloth01.avi
> (Xvid codec, 594 kB)
>
> This is an older project that I adapted to work with the latest beta.
> Everything is simulated here, even the release of the projectile is
> determined by the weight ratios, the pin's angle and other physics
> parameters.
>
> I'll share all my beta test projects once DA is released.
> Much more testing to do but work is looming ahead...
>
>
> -Mark H
>
>
> > Any news on Dynatomic ?
> >
> > Chris Sellars
> > Morsel Animation
> >
>
>
>

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