Hi Mark :
OK, after adding RAM, I applied some ivy to an old scene (from the V3 days,
the fountain was generated by Enhancer!)
OK , I'll bite . Is this a V3 project that you imported into
V5.x ? I get error messages when I try that , and others have
also posted here that they are having trouble too .
If so , could you post your working method ?
Here's a WIP, the whole scene needs lots of work:
http://www.xs4all.nl/~ath8n0r/div/ivylablandscape24a01.jpg
In fact, the ivy looks better than the outdated walls it's growing on.
The Ivy looks very good . I do remember that particular raytracing
concept of yours from around 10 years ago or so . Nice .
A few tips:
- I noticed (a few hours too late) that the Ivy .obj file I imported into RS
was mirrored! Still not sure if the IvyGenerator or RS is to blame, but
watch out.
- when importing the ivy object, select 'UV coords to per face materials' to
apply the old and young leaf and the bark materials to individual faces.
- Make the three materials, using clip or fade mapping for the leaves. If
anyone wants them, I'll upload the materials I used here. (room for
improvement)
Man , great advice and yet another excellent example of a why
a detailed HTML web page for the dynamic Realsoft manual is
required here . This is truly important stuff but will most
probably disappear quickly .
Too bad Mark , since this is actually a very nice presentation
of an easy method for adding cool warmth and depth to average
achitectural renderings .
-Mark H
Cheers and nice work !
garry