Hi Mark :

OK, after adding RAM, I applied some ivy to an old scene (from the V3 days, the fountain was generated by Enhancer!)

OK , I'll bite . Is this a V3 project that you imported into
V5.x ? I get error messages when I try that , and others have
also posted here that they are having trouble too .

If so , could you post your working method ?
Here's a WIP, the whole scene needs lots of work:
http://www.xs4all.nl/~ath8n0r/div/ivylablandscape24a01.jpg
In fact, the ivy looks better than the outdated walls it's growing on.

 The Ivy looks very good . I do remember that particular raytracing
concept of yours from around 10 years ago or so . Nice .


A few tips:
- I noticed (a few hours too late) that the Ivy .obj file I imported into RS was mirrored! Still not sure if the IvyGenerator or RS is to blame, but watch out. - when importing the ivy object, select 'UV coords to per face materials' to apply the old and young leaf and the bark materials to individual faces. - Make the three materials, using clip or fade mapping for the leaves. If anyone wants them, I'll upload the materials I used here. (room for improvement)

Man , great advice and yet another excellent example of a why
a detailed HTML web page for the dynamic Realsoft manual is
required here . This is truly important stuff but will most
probably disappear quickly .

Too bad Mark , since this is actually a very nice presentation
of an easy method for adding cool warmth and depth to average
achitectural renderings .

-Mark H

Cheers and nice work !

garry

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