Yes, as always there are many ways to solve this, this was just the
first thing that popped up in my head and it's really efficient, just
two points needed. But how would you uniformly stretch and lattice
map a real helix curve... maybe a cage. Hmm, this could solve the VSL
'stretching spring thickness problem'.
good luck,
-Mark H
Hi Mark :
Not sure how Chrono works , but do you really have to have a
cage ? Why does it not require a cage when using a straight
nurbs curve ? Seems odd to me .
What was the problem, did you forget to make the curves RT-visible?
(I always forget if RT stands for RayTrace or RealTime ;) )
I had the same problem as begginer with your vsl , but as
I said , it made great tinsel and christmas tree ornaments.
(did you not get the attachments?)
Try Frankolino's Nurbs Curve Pro (last V was 1.51a , I think).
I could not get it working . .../oops/r3slider.js errors .
garry