Hello Garry,
Here is a bit more info.

studio wrote:
    zaug wrote:
Try rendering the skin file under samples, or something else with GI, 
until that one only gets a color channel, not sure if this is the 
intended behavior or not.
Zaug
    

Hi Zaug :

  Ah-so . Yes it's there , and I totally could not find it (not sure
what you mean by "until that one only gets a color channel") .
  
I mean just what you say just below, a rendering without advanced illumination results in this single item "list":

rt-bu-image2

Anyway , create & render just a simple sphere and at the very bottom
of the 'View Window/Render' menu is the option to "Show Backup" the
'Colour' channel . 

 Personally , I think there should be a header with "Show Backup" ,
and the available channels listed directly underneath . Maybe that
is not do-able with the XP menu system ?
  

If you render an image utilizing GI you should get this list you speak of:

rt-bu_image2

Cheerz,
Zaug


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