Zaug wrote:
I hope it is OK that I duplicate these forum posts on the list.

I have been working on a new script and am finally far enough along to show some wip:

http://catmtn.com/images/renders/rwz_rect-test9.jpg

The objects in the image were created, literally, in about 10 seconds.
They are made, entirely, out of booleaned analyticals.
As you can see in the select window, all objects are arranged in a orderly fashion, correctly named and numbered where applicable, and have default material mappings.
There is still much functionality to be added.
I think it will be ready for release by year's end.

OK, so a bit late and a bit less than I had planned to have completed by now, but here is a version to have a look at. Please feel free to comment good and bad ; ) The round windows are less than perfect, but the casements and double-hung types should be working properly.

The only not so obvious thing is the main cutter object that is produced; this will need to be moved to the wall object and used to cut the opening.

It is available on on the downloads page:
http://www.catmtn.com/rr/realgreeblez/download.php

or directly:
http://www.catmtn.com/rr/realgreeblez/realwindoorz0.03.zip

and a screenshot:
http://www.catmtn.com/rr/realgreeblez/images/rwz_shot1.jpg

Have fun!!!

Cheerz,
Zaug

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