(It's not broken on my side)

Rectangular is not broken , obviously , but some things in there
are not 100% . It's an area of the interface that has some depth ,
and so should be tested in depth for bugs before you say "Bravo!"..


1. Use "Mesh-Mapping" ONLY for Nurbs-Surfaces !

Only for Nurbs ? Confusing , since :

1) Some things work with SDS obejcts (and some things do not
  work with anything) .

2) The single example in the "User Manual' say's "create a sphere" .
  It doesn't mention that it is only for Nurbs Spheres .

3) The 'Reference Manual' refers to it as being a part of the
  'Material Mapping Objects' Section , which it is not .

4) The 'Mesh Mapping' Tools appear to have been updated since
  the original set in V4.5(?) , but the manual has not been .

 This is actually a perfect example of what I am discovering
with V6 . That is to say :

1) the manual is sometimes - not-updated
2) the manual is sometimes - missing important info
3) Some tools appear as though they haven't been used in years

 The "Swiss Army Knife" of 3D , can begin to look more like a
WWII Swiss Army Truck , when actually examined at close range .

OK let's start:
Matthias

No , thanks , but let's not . Perhaps instead Realsoft inc can start
to look instead . These 'Mesh Mapping' tools hold a lot of potential
but it appears they have been partially developed , then once again ,
dropped in the rush to develop more things to write on the shiny
new Box that will ship to the customer .

Anyway , I've tested it out many times since I first mentioned it
here on the list . Did not know it was restricted to 'Nurbs' .

So , now with REPEAT MODE \ON , I say again we are part of the way
there with 'Mesh Mapping' so let's take it all the way and provide
a means of working with mapping SDS Objects with a _3D_ Mapping
system too .

Such a simple concept ...

garry




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