(It's not broken on my side)
Rectangular is not broken , obviously , but some things in there are not 100% . It's an area of the interface that has some depth , and so should be tested in depth for bugs before you say "Bravo!"..
1. Use "Mesh-Mapping" ONLY for Nurbs-Surfaces !
Only for Nurbs ? Confusing , since : 1) Some things work with SDS obejcts (and some things do not work with anything) . 2) The single example in the "User Manual' say's "create a sphere" . It doesn't mention that it is only for Nurbs Spheres . 3) The 'Reference Manual' refers to it as being a part of the 'Material Mapping Objects' Section , which it is not . 4) The 'Mesh Mapping' Tools appear to have been updated since the original set in V4.5(?) , but the manual has not been . This is actually a perfect example of what I am discovering with V6 . That is to say : 1) the manual is sometimes - not-updated 2) the manual is sometimes - missing important info 3) Some tools appear as though they haven't been used in years The "Swiss Army Knife" of 3D , can begin to look more like a WWII Swiss Army Truck , when actually examined at close range .
OK let's start: Matthias
No , thanks , but let's not . Perhaps instead Realsoft inc can start to look instead . These 'Mesh Mapping' tools hold a lot of potential but it appears they have been partially developed , then once again , dropped in the rush to develop more things to write on the shiny new Box that will ship to the customer . Anyway , I've tested it out many times since I first mentioned it here on the list . Did not know it was restricted to 'Nurbs' . So , now with REPEAT MODE \ON , I say again we are part of the way there with 'Mesh Mapping' so let's take it all the way and provide a means of working with mapping SDS Objects with a _3D_ Mapping system too . Such a simple concept ... garry
