Well , unless I'm doing this wrong , somethings not right here .
Tried various analytic mappings and they all seem to have the same results with this problem . 1) Create an SDS Rectangle 2) Map a Parallel 'Checkers' texture to the center area of the rectangle 3) Re-size the checkers by changing the 'Scale' field to : .2 .2 .2 4) Limit the mapping to just that area by clicking 'Finite X' & 'Finite Y' Obviously this doesn't work . I hate to ask , but what's the workaround ? studio
