Well , unless I'm doing this wrong , somethings not right here .

Tried various analytic mappings and they all seem to have the
same results with this problem .

1) Create an SDS Rectangle
2) Map a Parallel 'Checkers' texture to the center area of the rectangle
3) Re-size the checkers by changing the 'Scale' field to : .2 .2 .2
4) Limit the mapping to just that area by clicking 'Finite X' & 'Finite Y'

Obviously this doesn't work .

I hate to ask , but what's the workaround ?

studio

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