Hi Stefan, that's an interesting behaviour: (Hopefully the RS-team can fiddle out what's going on.)
> > As some of my findings showed, I think there is a bug or something that only > shows up when EVERY surface part of the objects are exactly in the same > place... > Any type of object have this issue, two nurbs rectangle meshes renders half > a cross, moving one of the points in either of them, just a tiny tiny bit, > and the whole cross renders.. and so on.. > If its an accuracy problem that cant be solved or an actual bug, that I am > not the man to say, but I am sure Vesa or Juha can tell us =) > At least there is an easy workaround as shown, that wont at all or will at > least be hard to see a downside to...or ? > > This issue (Objects in same place) can be something similar that I have > experience when working with Nurbcurves.. > Where I many times use the same Nurb curve to render as is creating the > X-Sect mesh which was buggy, so the rendered curves at places and at some > camera angles didnt render as they should. > Big thanks for all the testing :-) Best regards, Matthias
