Hi Stefan,

that's an interesting behaviour:
(Hopefully the RS-team can fiddle out what's going on.)

> 
> As some of my findings showed, I think there is a bug or something that only 
> shows up when EVERY surface part of the objects are exactly in the same 
> place...
> Any type of object have this issue, two nurbs rectangle meshes renders half 
> a cross, moving one of the points in either of them, just a tiny tiny bit, 
> and the whole cross renders.. and so on..
> If its an accuracy problem that cant be solved or an actual bug, that I am 
> not the man to say, but I am sure Vesa or Juha can tell us =)
> At least there is an easy workaround as shown, that wont at all or will at 
> least be hard to see a downside to...or ?
> 
> This issue (Objects in same place) can be something similar that I have 
> experience when working with Nurbcurves..
> Where I many times use the same Nurb curve to render as is creating the 
> X-Sect mesh which was buggy, so the rendered curves at places and at some 
> camera angles didnt render as they should.
> 

Big thanks for all the testing :-)

Best regards,
Matthias

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