The sense of vibrancy is crucially important, of course! I think the RS manual (which I LOVE) gives a solid grounding in the software, but I know many users prefer (for instance) video tutorials.
I've found the Render Daemon tutorials invaluable. As for VSL - it's easier than Renderman! And RSL is the 'industry standard'. RS3D is in a strange position: high-end features that go unrecognised by the 'industry', but regarded as too powerful for the low-end market... I have a fairly large archive of all the posts and attached/linked files from the mailing list for several years (until I dropped off the list a year or so ago), and there are some real gems in there that should be in the wiki. At the very least, this should all be available directly from the Realsoft website. So, yes, the forum - and everything else you mentioned - very important! On Mon, 29 Mar 2010 22:01:19 +0200 aidan o driscoll <[email protected]> wrote: > Hi Amir and all, > > When I mentioned Shiney / Fuzzy - I didnt mean fickle. It is very > practicle too as it gives the user a vibrant place to exchange views, > problems etc ... plus the training makes it easier for new users to > get up to speed FAST. The Archane arts of ADVANCED VSL in RS is one > example .. OK for the technical minded amongst us and I am sure one > could do amazing things with it but its a bit too far under the bonnet > for me and I am sure this is the same for alot of other users too. > This has been to an extent solved by other apps via NODE based shading > systems and tons of presets PROVIDED through the Forum / Support > infrastructure ... > > More two cents > Aidan
