Hi Matthias..

Thanks for this idea and sample scenes...
I will try it out and see how it works..

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..


Some sample scene....

Color is based on xyz vis js
In VSL color copied to reflection
And Color is overwritten in VSL

Only to show the workflow of my idea....

Maybe thats helpy.

Matthias


Another idea,

modify for example the color channel via JS,
then copy the color channel in a VSL-Material to light-sensitivity
and below this "copy" in the VSL shader tree set a new value
for color....

Then use this material for the level with the objects.
Untested, but if I'm right it should do the trick.

Matthias



Hi again..

Ex. one thing I wanted to control is the 'Light Sensitivity' channel..

Use RangeZ to set ranges or random 'Light Sensitivity' values to selected
objects....
Also set those ranges with RangeZ as keys for anims...(a fast way to set
keys for tons of objects...)
A way to "Lighting" up one by one object in a range of objects...! and many
other cool ways..

If Custom User Channels is not supported by JS, its too bad.. as alot of
power is lost then..=(
I really hope its possible.. ! =)

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..


Hi Stefan,

if I'm right, then that's not possible :-(
But if there is a solution, I'm very interested, to :-)

If you try to animate objects via userdef channel:
Have in mind that maybe the scene (objects) must be
ready, before the userdef comes in....
and from which pixel you need the info ;-)

Another chance is the field evaluator, maybe the
best solution to get some info.....
or if ypu need a "color", then use a color tag
and map the channel to the color :-?

Matthias

Hi all...

RS channels like Alpha, Fade and so on.. is accessed by GetAlpha() and
SetAlpha() and so on.....
But how do I access for example an ownmade channel "MyChannel" in the
'Channels' Tab of the 'Select' Window in JS ?

TIA

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..

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