I can set up an example scene, if you like :_?

Matthias

----- Original Message ----- 
From: "Jean-Sebastien Perron" <j...@neuroworld.ws>
To: <user-list@light.realsoft3d.com>
Sent: Thursday, June 10, 2010 3:59 AM
Subject: Re: Website update


> What I really need is an easy way to make some lights affect some 
> objects and no others.
> The same with reflection and refraction to speed up the rendering and 
> also to get more control.
> 
> Each object or material could have it's list of light that affect it.
> Example put a folder with a character and a light source so that only 
> that light affect that character.
> The light would not affect the scene.
> 
> In one of my project I want the lake to reflect the mountains (lowrez 
> version), but not the threes.
> And also at the same time the windows of the cabin must reflect the trees.
> All of this is for speed.
> 
> Is there something in RS7 regarding these matters.
> 
> Maybe I am thinking more like renderman.
> 
> Jean-Sebastien Perron
> www.NeuroWorld.w
> 
> On 10-06-09 09:06 PM, Matthias Kappenberg wrote:
>> Hi Jean-Sebastien Perron,
>>
>> channel rendering is in RS since v4 if I'm right ;-)
>> But they are to much in the deep dark areas of RS like tags etc.....
>> Really big features....
>> Never used and propagated enough in my opinion.
>> (VSL is another feature like the above, I've missed something like VSL
>> long time in other apps like Lightwave and Cinema4d...)
>> Hmmm, back to Houdini and RS :-)
>>
>> Matthias
>>
>> ----- Original Message -----
>> From: "Jean-Sebastien Perron"<j...@neuroworld.ws>
>> To:<user-list@light.realsoft3d.com>
>> Sent: Thursday, June 10, 2010 1:04 AM
>> Subject: Website update
>>
>>
>>    
>>> www.jcpexport.ca
>>>
>>> Now the buttons, tomorrow I will do a darker version of them when they
>>> are inactive.
>>> My RS skills are a little rusty. And I realize there is so much
>>> improvement everywhere in RS.
>>> For example the option to render the channels.
>>>
>>> I am now re-reading after 5 or 6 years all the 3 RS manuals.
>>> By reading everything I make sure nothing is left undiscovered.
>>>
>>> Jean-Sebastien Perron
>>> www.NeuroWorld.ws
>>>
>>>      
>>
>>    
>

Reply via email to