I know there is a way via the VSL somewhere in the manual.
The point is to do it for speed. Is it possible (like in renderman)?

And what about reflection?

I can set up an example scene, if you like :_?
Only if it takes you less than 5 minutes. Thanks


Jean-Sebastien Perron
www.NeuroWorld.ws

On 10-06-10 03:23 AM, Matthias Kappenberg wrote:
I can set up an example scene, if you like :_?

Matthias

----- Original Message -----
From: "Jean-Sebastien Perron"<[email protected]>
To:<[email protected]>
Sent: Thursday, June 10, 2010 3:59 AM
Subject: Re: Website update


What I really need is an easy way to make some lights affect some
objects and no others.
The same with reflection and refraction to speed up the rendering and
also to get more control.

Each object or material could have it's list of light that affect it.
Example put a folder with a character and a light source so that only
that light affect that character.
The light would not affect the scene.

In one of my project I want the lake to reflect the mountains (lowrez
version), but not the threes.
And also at the same time the windows of the cabin must reflect the trees.
All of this is for speed.

Is there something in RS7 regarding these matters.

Maybe I am thinking more like renderman.

Jean-Sebastien Perron
www.NeuroWorld.w

On 10-06-09 09:06 PM, Matthias Kappenberg wrote:
Hi Jean-Sebastien Perron,

channel rendering is in RS since v4 if I'm right ;-)
But they are to much in the deep dark areas of RS like tags etc.....
Really big features....
Never used and propagated enough in my opinion.
(VSL is another feature like the above, I've missed something like VSL
long time in other apps like Lightwave and Cinema4d...)
Hmmm, back to Houdini and RS :-)

Matthias

----- Original Message -----
From: "Jean-Sebastien Perron"<[email protected]>
To:<[email protected]>
Sent: Thursday, June 10, 2010 1:04 AM
Subject: Website update



www.jcpexport.ca

Now the buttons, tomorrow I will do a darker version of them when they
are inactive.
My RS skills are a little rusty. And I realize there is so much
improvement everywhere in RS.
For example the option to render the channels.

I am now re-reading after 5 or 6 years all the 3 RS manuals.
By reading everything I make sure nothing is left undiscovered.

Jean-Sebastien Perron
www.NeuroWorld.ws




Reply via email to