Hi List,

Update.

http://www.metacafe.com/watch/10812809/130630_danielrdavidson_exile_sequence_intro_draft/

Have shifted to SDS more. The poly's were taking over the style. There is
no great penalty in render times. SDS and colour/bump maps but no UV
mapping.

Have to take a break for a month or two now so work on the project will be
"now and then" rather than "around the clock" as it has been.

Very happy with progress and happy with the direction the style is headed.
The sketch of the overall plot line was a very useful first stage and it's
detail and more work per scene now.

N.
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