On Fri, Oct 31, 2008 at 3:05 PM, Kenneth Miller <[EMAIL PROTECTED]> wrote: > Dan, > Thanks for the encouragement, it's much appreciated. If you don't mind > discussing off the list, I'd love to ask you some questions about > silverlight and see what you're doing with it. > Regards, > Ken
Nothing I'm working on is top secret. Since January I've been working full time on a massively multiplayer turn-based strategy game. Initially I was using html/ajax for the client and CPython/django for the backend. In May I discovered the silverlight 2 beta, grabbed an early IronPython 2 alpha, and started porting the client. It was a gamble that set me back, but it's paying off now. Having Python on server and client means I can share code, and I can very efficiently transfer python data structures in binary format between server and client over HTTP. This makes new things possible. For example, at startup I send 100K of binary data to the client, that's the equivalent of almost 2mb of JSON. The real product is not the game itself, but the game engine as a platform for creating other games. I already have a group of fans very serious about building a Star Wars game on the engine. If they follow through on their plans it could be more visually impressive than my game. If you have any questions, just ask. -Dan _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com