I know that the "Not car wars" mod uses actual counters of Xs to mark off
boxes.  Layers would be good but with large numbers, say 30+ boxes would get
very tedious to program.

Maybe the properties list would be more usefull if a lot less pretty then
the SSD type idea you have in mind.

Chuk

  -----Original Message-----
  From: [email protected] [mailto:[EMAIL PROTECTED]
Behalf Of styxx42
  Sent: Monday, July 10, 2006 6:50 PM
  To: [email protected]
  Subject: Re: [vassalengine] Counter layers and some help


  --- In [email protected], [EMAIL PROTECTED] wrote:
  >
  > Tim: You aren't setting up SSDs for a game of Star Fleet Battles by
  any chance, are you?
  > Marc

  We all know how Amarillo Design Bureau is... So no I am not making SFB
  for public consumption, I am trying for a generic design that If I am
  doing a Starwars, star trek, Babylon 5, Aliens what ever I have the
  basics layed out.

  Marc that is the basic Idea though using the SSD's Ship control
  sheets, what ever you want to call them layout, B5 also has the same
  picture of Star ship outline and boxes inside them to be ticked off
  when damaged.

  I have always like the idea and if I make my own it shouldn't be an
  issue. So if I was to use a layout similar to the SSD's what would be
  the best option to proceed?

  I am not 100 percent sure about How to create another layer for the
  checkmarks with an activation comand but I am reviewing the help file
  now.
  Is there a Mod with a similar idea out there that someone could suggest?

  Regards

  Brett



  


[Non-text portions of this message have been removed]



 
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