On Sat, 18 Apr 2009 13:28:24 +0200
Udo Richter <udo_rich...@gmx.de> wrote:

> This is mostly what the VDR skin interface already provides: A 
> semantically structured description of the interface. Most skins 
> translate this into a bitmapped OSD view, but they don't have to. The 
> skincurses plugin for example uses the text console. VDR itself never 
> uses the OSD directly, only through the two standard skins.

That only works if the default vdr menu layout (i.e. a simple
name:value list) fits your needs.
If you need a different layout you have to draw directly to the osd
(with the side effect that the skincurses plugin won't work).


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