On Sat, 18 Apr 2009 13:28:24 +0200
Udo Richter <udo_rich...@gmx.de> wrote:
> This is mostly what the VDR skin interface already provides: A
> semantically structured description of the interface. Most skins
> translate this into a bitmapped OSD view, but they don't have to. The
> skincurses plugin for example uses the text console. VDR itself never
> uses the OSD directly, only through the two standard skins.
That only works if the default vdr menu layout (i.e. a simple
name:value list) fits your needs.
If you need a different layout you have to draw directly to the osd
(with the side effect that the skincurses plugin won't work).
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