> oh, so now we need opengl and a compositing manager on top of
> everything else? You miss the point.
If you would quote mails right you would have noticed that I answered
a sentence that told that it doesn't work at all. How did I
miss this point?
> > have been far from successful. It appears to just not work at all :S
> > Both are working. You need a compositing manager like xcompmgr or
> > compiz for the first possibility, or the option "--opengl-all" (not
> > sure about correct typing" for the second possibility.
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