> I took HAVE_LIBXV off from config.h to make opengl work, just "-noxv"
> arg in command line wasn't enought.
>
> Sorry but I'm new in OpenGL, could you help me answering why does
> GL_EXTENSIONS return NULL in my system? would it be a lack of my
> GeForceMX400? I don't think so, I rather think I made a mistake
> somewhere.
> > > I am looking for some information about how to use OpenGL to render a
> > > scene with frames grabbed using v4l as texture with a acceptable capture
> > > rate.
I'm not sure what the problem is. I use OpenGL in my capture program, in
particular glPixelZoom and glDrawPixels. I included the following:
#include <GL/gl.h>
#include <GL/glx.h>
#include <X11/Xlib.h>
My load options include the following:
-lGL -L/usr/X11R6/lib -lX11
One other thing that might be relevant. My XF86Config-4 file includes
Load "glx"
but I commented out
# Load "GLcore"
This was due to comments I found on the nvidia web page (for my graphics
card).
Best regards,
Stephen
P.S. Does GLPixelZoom use hardware acceleration, or would I do better
with the texture-mapping idea?
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