do you have any ideia about what happens with my glGetString? it always
return NULL, doesnt matter the arg (GL_VENDOR, GL_EXTENSIONS, etc)

I tried this in Visual C++ and it happens even there.



Em Qui, 2002-08-29 �s 05:19, Gerd Knorr escreveu:
> >  P.S.  Does GLPixelZoom use hardware acceleration, or would I do better
> >  with the texture-mapping idea?
> 
> I've tried both some time ago.  With my Matrox G200 the texture stuff
> was accelerated, using glPixelZoom+glDrawPixels wasn't.
> 
>   Gerd
> 
> -- 
> You can't please everybody.  And usually if you _try_ to please
> everybody, the end result is one big mess.
>                               -- Linus Torvalds, 2002-04-20
> 
> 
> 
> _______________________________________________
> Video4linux-list mailing list
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