On 09/08/16 12:13 AM, DRC wrote:
> A proper fix for this, resulting from today's remote debugging session,
> has been pushed to master.  Please see
> 
> https://github.com/VirtualGL/virtualgl/commit/a143bf303940b46bf8b9a993907ac352709871b8
> 
> for my analysis and a roll-up of past MainWin and/or ANSYS issues that
> are directly related to this or have similar causality.  Let me know if
> there are further problems.

FYI QA has been testing this patch for a few weeks; no issues have come up.

-Nathan

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