On 09/08/16 12:13 AM, DRC wrote: > A proper fix for this, resulting from today's remote debugging session, > has been pushed to master. Please see > > https://github.com/VirtualGL/virtualgl/commit/a143bf303940b46bf8b9a993907ac352709871b8 > > for my analysis and a roll-up of past MainWin and/or ANSYS issues that > are directly related to this or have similar causality. Let me know if > there are further problems.
FYI QA has been testing this patch for a few weeks; no issues have come up. -Nathan ------------------------------------------------------------------------------ _______________________________________________ VirtualGL-Devel mailing list VirtualGL-Devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-devel