Hmmm... I'm surprised that setting the environment variable doesn't work. It should, as long as the environment variable is being set on the server. I will investigate.
On 3/22/10 1:22 PM, Kenny Gruchalla wrote: > Is there a way to set/override the anti-aliasing settings when using > VirtualGL? > > On the console, I can set these using an environment variable > (__GL_FSAA_MODE) or using the nvidia-settings tool. Neither seem to > work in VirtualGL. > > Thanks, > > -Kenny > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > VirtualGL-Users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/virtualgl-users ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ VirtualGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/virtualgl-users
