On Tue, 2007-02-27 at 11:03 -0500, Peter Amstutz wrote: > On Tue, Feb 27, 2007 at 09:03:44AM -0500, Reed Hedges wrote: > > > Each object should be internally responsible for deciding how it > > responds to physical forces (messages requesting movement), I think. > > This would be ideal, at least. It allows you to distribute physics > > computation load by just distributing objects on different sites > > (servers). Will this work? Will it work when an object a on Site A > > is moved, detects its collision with object b on site B, sends it a > > force message, etc.? > > There's two problems with that: [..] the second is basic > Newtonian physics, that for each action there is an opposite reaction, > so if I push on a box, the box also "pushes back"
I do not see the problem here. Reed was saying, that the object should decide how it *responds* to force. If e.g. a humanoid object wants to push a box, it sends a force message to itself and the object. Regards Ben _______________________________________________ vos-d mailing list [email protected] http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
