"MEtaverseS Hell" you say? I believe it IS hell! =D It was this guy (whose page I found a few days ago), that realized what, even ActiveWorlds, could become. Since the year 2000, he seems to have been ruminating on his thoughts about the capabilities of a 3d environment. He goes so far as to say "Operating System" at one point, but please look past that. It takes a specific kind of insanity to want to program an entire operating system.
http://www.tnlc.com/eep/aw/ "While AW is not implicitly a game, I believe it would develop far more quickly if it was treated and developed as a game" "Game replayability is much higher with a level editor than without. People are more likely to play levels made by other people and groups of people long after the original game levels have been played to death" "And there's no reason such games can't be linked together seamlessly without requiring separate 3D engines made my separate gaming companies to be loaded, sucking up even more memory and CPU power than they already do." "The possibilities are endless for seamless 3D environments, and the key would be the interconnectedness of them all. And of course many people could be in these environments just like all the illions of people on the Net today" "If people realized the potential of just such an on-line, multi-user, 3D holodeck, I think they would be willing to see that 3D offers far more immersive potential than 2D could ever dream of doing" "If games in general were programmed more modularly to allow other developers to add connected environments to deepen the level of immersion within the game, I think that would draw even more popularity" -Steve _______________________________________________ vos-d mailing list [email protected] http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
