can someone sum up what's going on with this project? Is there going to be some sort of H-anim importer to VOS? Or some other X3D compatibility strategy?
-dan --- chris <[EMAIL PROTECTED]> wrote: > Siggraph Mass Avatar Mash (SMAM) 2Do > Updated 10 May 07 > > Here are the various task areas I would like help with, for the rest of > May > at least. For more information pls look at the online "blat": > http://www.planet-earth.org/sg07/SMAM07.html. Tasking 1. May > 1.1Find/allocate servers for prototypingprovide server resources > look for sponsors - I'm getting some ppl saying they might sponsor. > 1.2 Collect together a set of public avatars to use and test them (we > want > to ensure there are no scripts that would bog a client down and they all > basically work). collect and test avatars. We want good > looking/interesting > ones but not too heavy on scripting/processor. > May want someone who can vet avatars during the event too, as some ppl may > want to use ones they created for the event at the last minute. > 1.3 Work out a simple protocol for streaming avatar movements over tcp/ip > or udp (or both). analyse protocol proposals, test existing protocol code, > suggest what else needs to be done. > 1.4 Choose one or more server software components to test client-server > comms and server-server comms. looking for tcp/ip and udp software for > this. > 1.5 Choose some client software to run tests on. This may not be a big > issue as there should be multiple clients to choose from. But someone > might > want to periodically run tests and let us know which ones work best, look > best etc. > 1.6 Run server-server tests and client-server tests. do some server > prototyping. > 1.7 Analysis, planning next month. 1.8 Organise booth(s) at siggraph show > floor. My company (Systemic) is putting some money in, what about yours? > I'm doing this with Rita atm. > 1.9 UI for login and avatar selection. Prepare simple online page for > logging in and selecting avatar then loading world. > The login part does not have to be secure and maybe we can even do without > it? > It will have to communicate the entry of another avatar into the world to > a > server program - it may not have to be on the same host > 1.10 Client side design For those who wan to help here, pls check out what > is on the blat then see what you can come up with. > > -- > http://www.planet-earth.org > http://ping.com.au > http://systemic.com.au > http://planet-earth.org/Rez/RezIndex.html > -- > It be a great secret: there be more truth at the centre. > > _______________________________________________ > vos-d mailing list > vos-d@interreality.org > http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d > _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d