I mean in the Pyramid World. Outside the pyramid, there's only a little bit of room to run around before you fall of the edge. Perhaps at a certain depth, the player should respawn on the land, or inside the pyramid?
On 6/29/07, Reed Hedges <[EMAIL PROTECTED]> wrote: > On Fri, Jun 29, 2007 at 08:05:37AM -0600, S Mattison wrote: > > I can fall through the map. =P > > > Well maybe you need a floor! :) > > > Well, it's not difficult when there are no invisible bounding boxes > > holding me on. > > Actually it's several things > > 1. Bounds in the world that terangreal can check, plus maybe an option to > turn > bounds checking off > 2. Option to turn gravity off/on > 3. Option to turn collision detection off/on > 4. A fly mode that is initiated by fly keys that turn off gravity while > you're > flying, then a key that turns it back on. > > 1. is pretty trivial, 2 and 3 are trivial, 4 is not too hard but would take a > bit of work. _______________________________________________ vos-d mailing list [email protected] http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
