I thought of another thing: fix up the blender export script.  At this 
point it's a crucial key to making 3D worlds that you can use in 
Interreality, and probably will be in the future as well.  (Though, 
anyone tried out the ASE converter recently?)

Some things it needs to be update for are:
  * Get meshes' properties (part of the "game engine logic" stuff) and 
make them into vos properties
  * Maybe output vobjects for "Empty" Blender objects (and follow their 
parent-child relations)
  * Needs an actual UI where you can select options, rather than just 
the menu subitems

Anyone tried this script recently? Have any problems that need to be 
fixed or missing features added?

In a little while I'll consolidate possible tasks for 0.24 and we can 
prioritize them (we probably won't be able to do all of them, we ought 
to release 0.24 pretty soon).

Reed



Reed Hedges wrote:
> Are there any bugs or real defects in Ter'Angreal or VOS?  I know of two, 
> don't
> know if we should fix them:
> 
>  * Avatar settings (model/skin) aren't saved (really just an unimplemented
>    feature)
>  * Objects aren't always removed from the world
> 
> Something to test is whether all A3DL property/object changes are properly
> reflected in Ter'Angreal.  May not be worth fixing all of them, but maybe some
> of them if people think they need to use that feature.
> 
> Others?
> 
> What is the state of the Python interface?
> 
> Other things we could do are
>  * Update the manual with VIP documentation.
>  * Make some new worlds. I'm working on a little demo of objects flying 
> around.
>  * Is the IRC bridge working properly now?
>  * Do all the Visual C projects work?
>  * What else?
> 
> Then we need to do some test release builds and make sure they work.
> 
> During and after the release I might write some short tutorials that focus on 
> how to do
> specific things, probably starting with going through how to make something in
> blender, export it, and load it into a server.  Other ideas are at
> http://interreality.org/wiki/HowTos
> 
> Reed
> 
> 
> 
> _______________________________________________
> vos-d mailing list
> [email protected]
> http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d


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