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Christian Ohm wrote:

> No, I don't want to change it. But as there is no generally agreed on
> definiton of "source" for data files, and most Warzone data files can be
> edited easily (most are text files, graphics and sound) I'd just define
> "source" as "the files we got".

The definition of source for data files is actually quite clear. It is a
preferred way of modifying files, something an author would use to
generate modified files. For example wav files for sound effects,
uncompressed videos, etc.

The problem is that data contained in lossless formats usually requires
huge amounts of storage space, so many projects simply do not bother
providing these. I am not saying that this is in any way good, but I am
not aware of a single project that has gotten into legal problems
because of this.

The right thing, of course, would be to put these files up for download
somewhere outside the release package, or (in case of GPL) provide a
written offer for providing the files on request.

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