I think it would be a good idea to start adding some of the music that has been made, just to show that we care. So I had a look at the playlist code, and was a bit surprised at why it was made the way it is. Basically, the current playlist code was made after the code release, and just uses the text file data/music/music.wpl as a list.
There is also a script command "playBackgroundAudio" which looks like it is supposed to control music from within scripts, and this seems to me a vastly superior solution. This way a scenario can change the music soundtrack from its scripts depending on where you are in the campaign, for example. However, this script command does not seem to be used anywhere, and ends up in a dummy function (lib/sound/openal_track.c:sound_PlayStream(...)). I think I would prefer fixing the script function, rather than keeping the playlist code. What is the opinion of everyone else? Troman, you are the script guru, any thoughts? - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev