Am Mittwoch, 21. Februar 2007 schrieb Per Inge Mathisen:
> On 2/21/07, The Watermelon <[EMAIL PROTECTED]> wrote:
> > 4.frequent texture binds
>
> ...
>
> > Any hints/ideas/comments? :)
>
> This would seem the easiest to improve. We can cram much more textures
> into our texture atlases by making them larger. Then we need to switch
> between them less often. They are currently fixed at 512x512.
> Unfortunately, just increasing the
>
> #define PAGE_WIDTH              512
> #define PAGE_HEIGHT             512
>
> defines in src/textures.c won't do ;-). I suspect this value is
> hard-coded or assumed in several places in the code.
It is. Especially the terrain renderer needs to be adjusted, since it assumes 
a specific number of tiles to be in a texture page.

--Dennis

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