On Thursday, 22 February 2007 at 12:00, Per Inge Mathisen wrote: > On 2/22/07, The Watermelon <[EMAIL PROTECTED]> wrote: > >seems the terrain draw calls a special sets of functions (fastDrawTriangle > >and fastClippedTriangle) to optimize the performance of terrain > >drawing,though all of those seemed to be dropped into d3d/glide port to > >opengl... > > Interesting. I no longer have the 1.10 sources. Where can I find it?
Or get the SVN from Berlios, the crossplatform branch should have the complete history since 1.10. -- All warranty and guarantee clauses become null and void upon payment of invoice. _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
