On 6/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> So patch good or not?
I am curious as to why it is correct, and what else might break, not
just whether it fixes the bug. I see that gerard changed it in r1007:
------------------------------------------------------------------------
r1007 | gerard_ | 2007-04-05 17:24:03 +0200 (Thu, 05 Apr 2007) | 2 lines
1. Now only transparent objects are rendered by the bucket sort. 2.
Added some asserts to check if droids stay on the map.
@@ -1891,7 +1851,7 @@
psComp->orientation.y = vecRot.y;
psComp->orientation.z = vecRot.z;
- bucketAddTypeToList( RENDER_ANIMATION, psComp );
+ renderAnimComponent( psComp );
}
}
}
Gerard, any comment on how this should be fixed?
- Per
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