On 6/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> So patch good or not?

I am curious as to why it is correct, and what else might break, not
just whether it fixes the bug. I see that gerard changed it in r1007:

------------------------------------------------------------------------
r1007 | gerard_ | 2007-04-05 17:24:03 +0200 (Thu, 05 Apr 2007) | 2 lines

1. Now only transparent objects are rendered by the bucket sort. 2.
Added some asserts to check if droids stay on the map.

@@ -1891,7 +1851,7 @@
                        psComp->orientation.y = vecRot.y;
                        psComp->orientation.z = vecRot.z;

-                       bucketAddTypeToList( RENDER_ANIMATION, psComp );
+                       renderAnimComponent( psComp );
                }
        }
 }

Gerard, any comment on how this should be fixed?

  - Per

_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to