Am Samstag, 30. Juni 2007 schrieb [EMAIL PROTECTED]: > Another 1 line "fix". > This make it so game is back to original lighting. Was broken by > Dennis, no reason give on change? (when select unit, it strobe > again, and when damage unit/building, it gets more dark until it > die). > > When light=true, that make all bright, I thinks this is for debug > something. It is not a bug, but a feature.
Really, this time. It also ain't nothing to do with debuging. It just uses OpenGL lighting in favour of custom color modifications. The change was intended. The "strobe" and "damage" thingies "just" need to be adapted to modify the material of the object. --Dennis
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