On Sat, 30 Jun 2007 08:04:21 -0400 Dennis Schridde 
>Am Samstag, 30. Juni 2007 schrieb [EMAIL PROTECTED]:
>> Another 1 line "fix".
>> This make it so game is back to original lighting. Was broken by
>> Dennis, no reason give on change?  (when select unit, it strobe
>> again, and when damage unit/building, it gets more dark until it
>> die).
>> When light=true, that make all bright, I thinks this is for 
>> something.
>It is not a bug, but a feature.
>Really, this time.
>It also ain't nothing to do with debuging.
>It just uses OpenGL lighting in favour of custom color 
>The change was intended.
>The "strobe" and "damage" thingies "just" need to be adapted to 
>modify the 
>material of the object.

OK, but until you fix whatever, why not leave that to FALSE, so 
people can get expected visuals?

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