On 7/31/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote: > > > URL: > <http://gna.org/bugs/?9644> > > Summary: Fast clicking building options is slower > Project: Warzone Resurrection Project > Submitted by: per > Submitted on: Tuesday 07/31/2007 at 13:07 > Category: None > Severity: 3 - Normal > Priority: 5 - Normal > Status: None > Assigned to: None > Originator Email: > Open/Closed: Open > Discussion Lock: Any > Release: svn > Operating System: All > Planned Release: None > > _______________________________________________________ > > Details: > > When setting up building queues with lots of droids or cyborgs, I use to > click very fast to set up a long queue so that I can do other things. > Until > very recently this worked fine, but now it seems like every other click > vanishes when I do this. Related to the double-click patch perhaps?
It's caused by the exclusive state of a key/button,so every other single key/button state is discarded due to doubleclick state,this may be resolved via using bitfield manipulation or adding a call to dealWithLMB in function dealWithDLMB.
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