On 7/31/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote:
>
>
> URL:
>   <http://gna.org/bugs/?9644>
>
>                  Summary: Fast clicking building options is slower
>                  Project: Warzone Resurrection Project
>             Submitted by: per
>             Submitted on: Tuesday 07/31/2007 at 13:07
>                 Category: None
>                 Severity: 3 - Normal
>                 Priority: 5 - Normal
>                   Status: None
>              Assigned to: None
>         Originator Email:
>              Open/Closed: Open
>          Discussion Lock: Any
>                  Release: svn
>         Operating System: All
>          Planned Release: None
>
>     _______________________________________________________
>
> Details:
>
> When setting up building queues with lots of droids or cyborgs, I use to
> click very fast to set up a long queue so that I can do other things.
> Until
> very recently this worked fine, but now it seems like every other click
> vanishes when I do this. Related to the double-click patch perhaps?


It's caused by the exclusive state of a key/button,so every other single
key/button state is discarded due to doubleclick state,this may be resolved
via using bitfield manipulation or adding a call to dealWithLMB in function
dealWithDLMB.
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