Martin Koller schreef: > On Tuesday 21 August 2007, Dennis Schridde wrote: > >> Am Dienstag, 21. August 2007 22:16:57 schrieb Martin Koller: >> >>> Hi, >>> >>> I was playing a skirmish game which on saving created also a file >>> called "templ.bjo" which is 1294272 bytes large. >>> This game can no longer be loaded, as init.h defines >>> #define FILE_LOAD_BUFFER_SIZE (1024*1024) >>> >>> Is there any problem in simply increasing this to e.g. >>> 1024*1024*2 ? >>> (at least it solves my problem) >>> >> 4MB in r2429. >> > Hmmm... I updated now to r2429 but it seems the recent game loading changes > broke something. > When loading the game, I now get the following: > > error : readScoreData: unexpected filesize; should be 738197516, but is 56 > error : Assert in Warzone: scores.c:660 : readScoreData (!"readScoreData: > unexpected filesize"), last script event: '<none>' > Saved dump file to '/tmp/warzone2100.gdmp' > Abort > > Anything else I can help to track down the problem ? > What was your previous revision (i.e. the one you used to save the game with) ?
Since the format of score.bjo got changed with r2415. -- Giel
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