Martin Koller schreef:
> On Tuesday 21 August 2007, Dennis Schridde wrote:
>   
>> Am Dienstag, 21. August 2007 22:16:57 schrieb Martin Koller:
>>     
>>> Hi,
>>>
>>> I was playing a skirmish game which on saving created also a file
>>> called "templ.bjo" which is 1294272 bytes large.
>>> This game can no longer be loaded, as init.h defines
>>> #define FILE_LOAD_BUFFER_SIZE (1024*1024)
>>>
>>> Is there any problem in simply increasing this to e.g.
>>> 1024*1024*2 ?
>>> (at least it solves my problem)
>>>       
>> 4MB in r2429.
>>     
> Hmmm... I updated now to r2429 but it seems the recent game loading changes 
> broke something.
> When loading the game, I now get the following:
>
> error   : readScoreData: unexpected filesize; should be 738197516, but is 56
> error   : Assert in Warzone: scores.c:660 : readScoreData (!"readScoreData: 
> unexpected filesize"), last script event: '<none>'
> Saved dump file to '/tmp/warzone2100.gdmp'
> Abort
>
> Anything else I can help to track down the problem ?
>   
What was your previous revision (i.e. the one you used to save the game
with) ?

Since the format of score.bjo got changed with r2415.

-- 
Giel

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