Am Dienstag, 21. August 2007 22:16:57 schrieb Martin Koller:
> Hi,
>
> I was playing a skirmish game which on saving created also a file
> called "templ.bjo" which is 1294272 bytes large.
> This game can no longer be loaded, as init.h defines
> #define FILE_LOAD_BUFFER_SIZE (1024*1024)
>
> Is there any problem in simply increasing this to e.g.
> 1024*1024*2 ?
> (at least it solves my problem)

4MB in r2429.

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