Am Dienstag, 21. August 2007 22:16:57 schrieb Martin Koller: > Hi, > > I was playing a skirmish game which on saving created also a file > called "templ.bjo" which is 1294272 bytes large. > This game can no longer be loaded, as init.h defines > #define FILE_LOAD_BUFFER_SIZE (1024*1024) > > Is there any problem in simply increasing this to e.g. > 1024*1024*2 ? > (at least it solves my problem)
4MB in r2429.
signature.asc
Description: This is a digitally signed message part.
_______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
