On Tuesday 21 August 2007, Dennis Schridde wrote: > Am Dienstag, 21. August 2007 22:16:57 schrieb Martin Koller: > > Hi, > > > > I was playing a skirmish game which on saving created also a file > > called "templ.bjo" which is 1294272 bytes large. > > This game can no longer be loaded, as init.h defines > > #define FILE_LOAD_BUFFER_SIZE (1024*1024) > > > > Is there any problem in simply increasing this to e.g. > > 1024*1024*2 ? > > (at least it solves my problem) > > 4MB in r2429.
Hmmm... I updated now to r2429 but it seems the recent game loading changes broke something. When loading the game, I now get the following: error : readScoreData: unexpected filesize; should be 738197516, but is 56 error : Assert in Warzone: scores.c:660 : readScoreData (!"readScoreData: unexpected filesize"), last script event: '<none>' Saved dump file to '/tmp/warzone2100.gdmp' Abort Anything else I can help to track down the problem ? -- Best regards/Schöne Grüße Martin () ascii ribbon campaign - against html mail /\ - against microsoft attachments
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