on linux, the binary physfs library is certainly needed after warzone has
been compiled (unless you compile a static binary) -- to hook into the abi,
you need the devel files -- specifically the ones that end up (typically) in
'/usr/include/', thus, if you're running a linux distro with a package
management, look for a libphysfs dev package.

for the windows install, check out
http://bwiki.wz2100.net/development:compile_guide_windows

-- kage
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