on linux, the binary physfs library is certainly needed after warzone has been compiled (unless you compile a static binary) -- to hook into the abi, you need the devel files -- specifically the ones that end up (typically) in '/usr/include/', thus, if you're running a linux distro with a package management, look for a libphysfs dev package.
for the windows install, check out http://bwiki.wz2100.net/development:compile_guide_windows -- kage
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