I managed to get the Xcode project to build QuesoGLC and Popt and add them to Warzone. However, Warzone currently won't build because some game structures have been changed and the endian_*() calls made it so little-endian developers didn't notice that they had to change these things.
I don't have time to sort this out right now, but I might closer to Christmas. For now, if anyone else wants to step up, please do. And everyone, please be careful when you make any changes to a struct that gets saved to disk. It's very important that you also update the list of endian_*() calls to make sure that the file can be saved and loaded by the big-endian versions of the game, as well. Thanks! Ari Johnson _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
